public virtual IChannelFrameParsingState<T> State { get; set; }
Public Overridable Property State As IChannelFrameParsingState(Of T)
Get
Set
public:
virtual property IChannelFrameParsingState<T>^ State {
IChannelFrameParsingState<T>^ get ();
void set (IChannelFrameParsingState<T>^ value);
}
function get_State();
function set_State(value);