event EventHandler<EventArgs<IChannelFrame, bool>> ReceivedChannelFrame
Event ReceivedChannelFrame As EventHandler(Of EventArgs(Of IChannelFrame, Boolean))
event EventHandler<EventArgs<IChannelFrame^, bool>^>^ ReceivedChannelFrame {
void add (EventHandler<EventArgs<IChannelFrame^, bool>^>^ value);
void remove (EventHandler<EventArgs<IChannelFrame^, bool>^>^ value);
}
function add_ReceivedChannelFrame(value);
function remove_ReceivedChannelFrame(value);