ClientBaseRead Method
When overridden in a derived class, reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset.
Namespace: Gemstone.CommunicationAssembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.128 -- Release Build+c4e32e80ee4b39b519c6e4a0a25ff9269b8be666
public abstract int Read(
byte[] buffer,
int startIndex,
int length
)
function Read(buffer, startIndex, length);
- buffer Byte
- Destination buffer used to hold copied bytes.
- startIndex Int32
- 0-based starting index into destination buffer to begin writing data.
- length Int32
- The number of bytes to read from current received data buffer and write into buffer.
Int32The number of bytes read.
IClientRead(Byte, Int32, Int32)
This function should only be called from within the
ReceiveData event handler. Calling this method outside this event
will have unexpected results.