IClientRead Method
Reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset.
Namespace: Gemstone.CommunicationAssembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.152 -- Release Build+6d2492428a1e08c73d111baf01bca9b00920efea
function Read(buffer, startIndex, length);
- buffer Byte
- Destination buffer used to hold copied bytes.
- startIndex Int32
- 0-based starting index into destination buffer to begin writing data.
- length Int32
- The number of bytes to read from current received data buffer and write into buffer.
Int32The number of bytes read.
This function should only be called from within the
ReceiveData event handler. Calling this method outside this event
will have unexpected results.