public event EventHandler<EventArgs<ICommandFrame>> ReceivedCommandFrame
Public Event ReceivedCommandFrame As EventHandler(Of EventArgs(Of ICommandFrame))
public:
virtual event EventHandler<EventArgs<ICommandFrame^>^>^ ReceivedCommandFrame {
void add (EventHandler<EventArgs<ICommandFrame^>^>^ value);
void remove (EventHandler<EventArgs<ICommandFrame^>^>^ value);
}
function add_ReceivedCommandFrame(value);
function remove_ReceivedCommandFrame(value);
Command frames are normally sent, not received, but there is nothing that prevents this.