ClientBaseConnectionString Property
Gets or sets the data required by the client to connect to the server.
Namespace: Gemstone.CommunicationAssembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.166 -- Release Build+cf6c7969c991a67c1664d1b8bd93f4fa9192fdb4
public virtual string ConnectionString { get; set; }
Public Overridable Property ConnectionString As String
Get
Set
public:
virtual property String^ ConnectionString {
String^ get ();
void set (String^ value);
}
function get_ConnectionString();
function set_ConnectionString(value);
StringIClientConnectionString