ServerBaseRead Method

When overridden in a derived class, reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset.

Definition

Namespace: Gemstone.Communication
Assembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.180 -- Release Build+08d6912e2ef04b50fea51940e3deb4c59e44fb6b
public abstract int Read(
	Guid clientID,
	byte[] buffer,
	int startIndex,
	int length
)

Parameters

clientID  Guid
ID of the client from which data buffer should be read.
buffer  Byte
Destination buffer used to hold copied bytes.
startIndex  Int32
0-based starting index into destination buffer to begin writing data.
length  Int32
The number of bytes to read from current received data buffer and write into buffer.

Return Value

Int32
The number of bytes read.

Implements

IServerRead(Guid, Byte, Int32, Int32)

Remarks

This function should only be called from within the ReceiveClientData event handler. Calling this method outside this event will have unexpected results.

See Also