IServerRead Method

Reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset.

Definition

Namespace: Gemstone.Communication
Assembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.110 -- Release Build+0c64c8391bfe7dd5190df3a4b323a05770415384
int Read(
	Guid clientID,
	byte[] buffer,
	int startIndex,
	int length
)

Parameters

clientID  Guid
ID of the client from which data buffer should be read.
buffer  Byte
Destination buffer used to hold copied bytes.
startIndex  Int32
0-based starting index into destination buffer to begin writing data.
length  Int32
The number of bytes to read from current received data buffer and write into buffer.

Return Value

Int32
The number of bytes read.

Remarks

This function should only be called from within the ReceiveClientData event handler. Calling this method outside this event will have unexpected results.

See Also