ClientBaseSend(Byte, Int32, Int32) Method
Sends data to the server synchronously.
Namespace: Gemstone.CommunicationAssembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.147 -- Release Build+c4816753a7b0123e84413f8c19e7abd18c8e4cd0
public virtual void Send(
byte[] data,
int offset,
int length
)
function Send(data, offset, length);
- data Byte
- The buffer that contains the binary data to be sent.
- offset Int32
- The zero-based position in the data at which to begin sending data.
- length Int32
- The number of bytes to be sent from data starting at the offset.
IClientSend(Byte, Int32, Int32)