FrameQueue Class

Represents a real-time queue of TrackingFrame instances used by the ConcentratorBase class.

Definition

Namespace: Gemstone.Timeseries
Assembly: Gemstone.Timeseries (in Gemstone.Timeseries.dll) Version: 1.0.136 -- Release Build+045677775a56d15698be6ced5ce5213063e47102
public class FrameQueue : IDisposable
Inheritance
Object    FrameQueue
Implements
IDisposable

Constructors

FrameQueue Creates a new FrameQueue.

Properties

Count Returns the total number of frames in the FrameQueue.
DownsamplingMethod Gets or sets the DownsamplingMethod to be used by the FrameQueue.
FramesPerSecond Gets or sets the number of frames per second to be used by FrameQueue.
Head Returns the next TrackingFrame in the FrameQueue, if any.
Last Gets the last processed TrackingFrame in the FrameQueue.
RoundToNearestTimestamp Gets or sets a value to indicate whether to round to the nearest frame timestamp rather than rounding down to the nearest timestamps.
TimeResolution Gets or sets the maximum time resolution to use when sorting measurements by timestamps into their proper destination frame.

Methods

Clear Clears the FrameQueue.
Dispose Releases all the resources used by the FrameQueue object.
Dispose(Boolean) Releases the unmanaged resources used by the FrameQueue object and optionally releases the managed resources.
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
ExamineQueueState Examines and returns the status of the FrameQueue.
Finalize Releases the unmanaged resources before the FrameQueue object is reclaimed by GC.
(Overrides ObjectFinalize)
GetFrame Gets TrackingFrame from the queue with the specified timestamp, in ticks. If no frame exists for the specified timestamp, one will be created.
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Pop Removes current Head frame from the FrameQueue after it has been processed and assigns a new Head.
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also