public virtual QueueThreadingMode ThreadingMode { get; }
Public Overridable ReadOnly Property ThreadingMode As QueueThreadingMode
Get
public:
virtual property QueueThreadingMode ThreadingMode {
QueueThreadingMode get ();
}
function get_ThreadingMode();
The maximum number of processing threads determines the QueueThreadingMode.
If the maximum threads are set to one, item processing will be synchronous (i.e., ThreadingMode = Synchronous).
If the maximum threads are more than one, item processing will be asynchronous (i.e., ThreadingMode = Asynchronous).
Note that for asynchronous ProcessQueueT, the processing interval will control how many threads are spawned at once. If items are processed faster than the specified processing interval, only one process thread will ever be spawned at a time. To ensure multiple threads are utilized to ProcessQueueT items, lower the process interval (minimum process interval is 1 millisecond).