[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public override bool DeviceError { get; set; }
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Overrides Property DeviceError As Boolean
Get
Set
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
virtual property bool DeviceError {
bool get () override;
void set (bool value) override;
}
function get_DeviceError();
function set_DeviceError(value);