ServerBaseSendToAsync(Guid, Byte, Int32, Int32) Method

Sends data to the specified client asynchronously.

Definition

Namespace: Gemstone.Communication
Assembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.128 -- Release Build+c4e32e80ee4b39b519c6e4a0a25ff9269b8be666
public virtual WaitHandle SendToAsync(
	Guid clientID,
	byte[] data,
	int offset,
	int length
)

Parameters

clientID  Guid
ID of the client to which the data is to be sent.
data  Byte
The buffer that contains the binary data to be sent.
offset  Int32
The zero-based position in the data at which to begin sending data.
length  Int32
The number of bytes to be sent from data starting at the offset.

Return Value

WaitHandle
WaitHandle for the asynchronous operation.

Implements

IServerSendToAsync(Guid, Byte, Int32, Int32)

See Also