ServerBaseMulticast(Byte, Int32, Int32) Method

Sends data to all of the connected clients synchronously.

Definition

Namespace: Gemstone.Communication
Assembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.172 -- Release Build+53bbfd79fc08d9a32a0dc7304bc41abd1d26547a
public virtual void Multicast(
	byte[] data,
	int offset,
	int length
)

Parameters

data  Byte
The buffer that contains the binary data to be sent.
offset  Int32
The zero-based position in the data at which to begin sending data.
length  Int32
The number of bytes to be sent from data starting at the offset.

Implements

IServerMulticast(Byte, Int32, Int32)

See Also