IServerMulticastAsync Method

Sends data to all of the connected clients asynchronously.

Definition

Namespace: Gemstone.Communication
Assembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.166 -- Release Build+cf6c7969c991a67c1664d1b8bd93f4fa9192fdb4
WaitHandle[] MulticastAsync(
	byte[] data,
	int offset,
	int length
)

Parameters

data  Byte
The buffer that contains the binary data to be sent.
offset  Int32
The zero-based position in the data at which to begin sending data.
length  Int32
The number of bytes to be sent from data starting at the offset.

Return Value

WaitHandle
Array of WaitHandle for the asynchronous operation.

See Also