IServerMulticastAsync Method

Sends data to all of the connected clients asynchronously.

Definition

Namespace: Gemstone.Communication
Assembly: Gemstone.Communication (in Gemstone.Communication.dll) Version: 1.0.155 -- Release Build+64ec9294d8e4957413bd447abc2334536d24d2d0
WaitHandle[] MulticastAsync(
	byte[] data,
	int offset,
	int length
)

Parameters

data  Byte
The buffer that contains the binary data to be sent.
offset  Int32
The zero-based position in the data at which to begin sending data.
length  Int32
The number of bytes to be sent from data starting at the offset.

Return Value

WaitHandle
Array of WaitHandle for the asynchronous operation.

See Also